//Ebenen #include "colors.inc" //#include "koordsys-1.inc" #include "textures.inc" #include "metals.inc" #include "stones.inc" global_settings { assumed_gamma 1.0 } #default{ finish{ ambient 0.1 diffuse 0.5 }} camera { location <4,3,-20> look_at <0,0,0> } light_source { <1500, 2500, -5000> color rgb <1, 1, 1> } light_source { <-1500, 2500, -5000> color rgb <1, 1, 1> } plane {<0,1,0>,0 texture { Polished_Chrome} finish {reflection 1} rotate <-45,0,0> translate <0,0,10> } plane {<0,1,0>,0 texture { Polished_Chrome} finish {reflection 1} rotate <45,0,0> translate <0,0,10> } plane {<1,0,0>,0 texture { Polished_Chrome} finish {reflection 1} rotate <0,45,0> translate <0,0,10> } plane {<1,0,0>,0 texture { Polished_Chrome} finish {reflection 1} rotate <0,-45,0> translate <0,0,10> } sphere {<0,0,0>,1 pigment {color Red} } sphere {<0,0,0>,1 pigment {color Blue} translate <-2,0,-1> } sphere {<0,0,0>,1 pigment {color Yellow} translate <-1,0,-3> }